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A WORLD THAT REMEMBERS YOU

LIVE.
FIGHT.
BECOME.

A human life is only the beginning. Choose your nation, master your weapon, and leave a history that survives you.

PLAYER-RUN NATIONS / OPEN PVP / ROLEPLAY ENFORCED

FIELD PLATE / 001 FOUR NATIONS & THE OUTLANDS
FOUR NATIONS. THE OUTLANDS. ONE WORLD.Explore the nations
YOUR SOUL HAS A HISTORY. WRITE IT.
MESSAGE OF THE DAYReading the latest dispatch…Read the record

01 / YOUR FIRST LIFE

Start human.
Go further.

Build your identity before you build your power.

01

Create your character

Prologue, appearance, nation and House, then the twenty-question Conclave.

CREATION GUIDE
02

Learn the rhythm

Aim your strikes. Manage stamina. Build TP and time your next technique.

COMBAT GUIDE
03

Earn your next life

Your bloodline, training and judgment shape what comes after being Human.

SPIRITUAL PATHS

02 / KNOW THE RULES. BREAK THE LIMITS.

The field guide.

Every entry from the shared in-game Help.
Small chapters. The full explanation when you need it.

Loading the field guide…

03 / THE LAND YOU CALL HOME

Four nations.
The Outlands beyond.

Begin in your nation's capital. Join a House or remain Houseless. Citizenship, House and spiritual path are separate parts of your identity.

BEYOND THE LIVING WORLD

Death opens a different door.

The Spirit World and Souru Sosaeti, The Reicht, Limbo, and Demon World follow different paths of entry. Keepers, questlines and race portals govern travel.

Read the travel rules

THE WORLD KEEPS TURNING

World calendar

12 months · 30 days per month
7 real days per season · 28 real days per year

Calendar calculated from the game's UTC epoch; your device clock supplies the time. Character aging is separate.

04 / THE SHAPE OF YOUR SOUL

Power has a history.

A bloodline is not a release. Evolution is not mastery. Follow a path to understand its requirements and consequences.

KNOW YOUR
LIMITS
STA 3,000
Movement, attacks and defense
TP 3,000
Techniques begin at 1,000 TP

These are resource caps, not live character bars.
HP and SP depend on your character.

05 / PEOPLE MAKE THE WORLD

The living record.

Live server connection is not configured.

No fabricated players, prices or ratings.

06 / WHAT CHANGED

Dispatches from the world.

The same MOTD and update entries used by the game.
Recorded design and development work is separate from tested live-game functionality.